Fear & Hunger 2: Termina

Unveiled to the world on 9 December 2022, Fear & Hunger 2: Termina stands as the haunting successor to the indie classic, Fear & Hunger, carved from the imaginative mind of Miro Haverinen, its sole creator and curator. Bearing the intriguing blend of jRPG intricacies and the chilling embrace of survival horror, the game paints tales within the same cosmic tapestry as its predecessor, Fear & Hunger. Yet, it whispers a distinct chronicle, demanding no prior tether to its lineage. Aboard a train ride to destiny, 14 souls are ensnared, 8 wielding the mantle of playable protagonists. They find themselves marionettes to the malevolent whims of the Trickster Moon God, thrust into the chilling theatre of the Festival of Termina. This macabre dance echoes the ruthless tenets of a battle royale, where life's fragile thread persists for just one. Spanning the haunting trinity of three days—dawn, dusk, and the witching hour—each moment unfolds unique tales. The cobbled streets of Prehevil come alive with souls, each ensnared in their destiny, as the doomsday clock ticks inexorably onward. '''BEWARE! The game's landscape is marred with visceral brutality. Vivid dismemberment stands central to its mechanics. Additionally, it traverses dark alleys of substance use, self-inflictions from suicidal throes to self-harm, and explicit territories of nudity and sensuality.''' A mosaic of harrowing themes—depression's weight, mental afflictions, the scars of sexual aggression, the shadows of child maltreatment, and the unspeakable horrors birthed by war—are woven into its narrative fabric.



Official Synopsis
''You are only given 3 days to uncover the secrets this wicked land holds within its darkest corners. Among 14 strangers, you find yourself at the outskirts of a backwaters town of Prehevil. A town that still holds tight onto its ancient rites and macabre traditions. You are forced to partake in the Festival of Termina, an ominous event that only occurs once in every pale and sickly green moon. A moon that happens to be grinning and watching your every step... There is only one that walks away once the three days are over.''

Features

 * jRPG x Survival Horror hybrid - A turn-based dismemberment combat system mixed with strategic planning and saving of precious resources.
 * Oppressive and ruthless atmosphere - Fair game design won't save you here for better and for worse. It is up to the player to survive.
 * Open-ended world - You are given freedom to approach the horrors from the direction you'd best prefer.
 * 3 days to explore - The world changes around you and other characters have their own agendas to pursue depending on the time of day.
 * 8 playable characters to choose from each with their own distinct play style and story.
 * Pixel Art x Digital Painting - An unique art style that tries to give at least hints of tranquil beauty in the midst of relentless darkness.
 * Original Soundtrack with a number of atmospheric tracks from Chilly Makes Music along with Miro Haverinen's ear piercing "Yamaoka-core" tracks.