Crimson Father

"'...Your father...'"The Crimson Father is a enemy encountered in the Fear & Hunger 2: Termina.

Lore
A snail-like being seemingly unable to utter spoken words, the Crimson Father's green, bottomless eyes can deeply pierce into one's mind for communication, with concepts and ideas that sound alien to humans and make it clear that this creature is not from this world.

Its main motivation is an intense lust for blood; the place where they roam is filled with blood pools and dead bodies, probably their reason for staying there in the first place.

The Crimson Father's body will immediatly disappear upon defeat, leaving behind the robes it wears while the head crawls away from its attacker.

Encounter
They can be found inside the Church of Alll-mer, roaming around Level 2. Four can be met at the regular basement area, while the other three are at the secret passage location. All of them will actively pursue the player, but some of them are able to sprint doing so, signalized by their stranger noises. If the player stands on their head after beating them, the snail won't move and interacting with it will prompt the player to crush the Crimson Father's head.

Combat
The Crimson Father is able to use a multitude of attacks, starting with Occult dagger, a slashing attack with the dagger held on its right arm. They can also use their Mind control against the player's party: getting inflicted by it will cause the character to lose control and begin to attack their own party or themself. This either can result in a minimum damage for the party or a huge threatening effect if its target on the strongest character in the party. Their Mind Control can be prevented by blinding the creature using Glass Shards or any other source of blinding, greatly reducing the risk of self-damage.

After a couple of turns, the creature will start "trembling furiously", losing the ability to use the moves listed above: he will then sport a monstrous head capable of using Gaping bite that can cause bleeding and infection debuffs. Its arms will also suffer a transformation and enable a move called Tentacles, that can be used once per turn by each limb.

The Crimson Father has three separate tentacles instead of legs; each one must be severed if the player wants to make it lose its balance.

Loot

 * Soul stone (also obtainable with the steal move)
 * Brain flower stigma (Only obtainable with the steal move)
 * 2 Fly amanitas
 * 3 Lavender (looted after smashing the shell/head)
 * Soul devour necklace

Trivia

 * Before update 1.8 of Termina the Crimson Father's head/shell layed empty upon the enemies robes after defeat. After the update they now move around the overworld afraid of the player trying to run from you. This patch also gives them ability to sprint towards the player.