Fear & Hunger 2: Termina

Fear & Hunger 2: Termina was released on 9 December 2022 and is the sequel to the indie survival horror RPG Fear & Hunger. The game is both developed and published by Miro Haverinen. Described as a ''mix of jRPG and Survival Horror. Turn-based combat meets resource management, the game takes place in the same universe as the original Fear & Hunger'', but it is a stand-alone story and no prior knowledge of the series is required.

The game follows the story of 14 train passengers, 8 of which are playable, forced by a malicious entity known as the Trickster Moon God to become participants in the Festival of Termina - a battle royale kind of event where only one of the participants will come out alive.

The game takes place over a period of three days - divided in Morning, Evening and Night sections - each with unique events and characters moving around the town of Prehevil following their own agenda while the deadline grows ever closer.

'''CAUTION! ''The game contains scenes of explicit violence and gore. Dismemberment is one of the core mechanics in the game. The game also includes the following: Use of alcohol and drugs, scenes of self-destructiveness from suicide to self-harm, nudity and sexual content.'

Themes of depression, mental health, sexual violence, child abuse, war and atrocities that come with it are represented in the game.

Official Synopsis
''You are only given 3 days to uncover the secrets this wicked land holds within its darkest corners. Among 14 strangers, you find yourself at the outskirts of a backwaters town of Prehevil. A town that still holds tight onto its ancient rites and macabre traditions. You are forced to partake in the Festival of Termina, an ominous event that only occurs once in every pale and sickly green moon. A moon that happens to be grinning and watching your every step... There is only one that walks away once the three days are over.''

Features

 * jRPG x Survival Horror hybrid - A turn-based dismemberment combat system mixed with strategic planning and saving of precious resources.
 * Oppressive and ruthless atmosphere - Fair game design won't save you here for better and for worse. It is up to the player to survive.
 * Open-ended world - You are given freedom to approach the horrors from the direction you'd best prefer.
 * 3 days to explore - The world changes around you and other characters have their own agendas to pursue depending on the time of day.
 * 8 playable characters to choose from each with their own distinct play style and story.
 * Pixel Art x Digital Painting - An unique art style that tries to give at least hints of tranquil beauty in the midst of relentless darkness.
 * Original Soundtrack with a number of atmospheric tracks from Chilly Makes Music along with Miro Haverinen's ear piercing "Yamaoka-core" tracks.