Abella

Abella is a playable character and a potential party member in Fear & Hunger 2: Termina.

Lore
Abella grew up (presumably) in Oldegård and had a peaceful childhood with her parents and many siblings. She had a strong sense of responsibility to care for those around her since she was the eldest child and wanted to participate in the war. But Abella was too young so she decided as an alternative to study in engineering to learn mechanics/electronics.

Abella became further frustrated as she witnesses her close relatives march to war and her inability to help directly did not help at all. Abella had matured to adulthood and her expertise in engineering was very useful. One day when she was returning to home, she saw an injured man as he collapsed from a shot to the belly. Abella searched through his possession to find that he was from the Kingdom of Rondon. She could decide to turn him in to the official's of Oldegård and gain 9 shillings and a lucky coin. Or, help the man back to her home and care for his injury until he was back to full strength, which he, in turn, gifts her his officer's sword.

Either options would lead to Abella discovering the secret organisation known as the "Nameless Liberty Underground" or NIL in short. If she helped the man, he would ask her to fill his role and take some important documents back to the Kingdom of Rondon.

After meeting with a member of NIL and talking briefly about the current situation in eastern Europa, they requested her to join the organisation as they were low on members and her expertise in engineering would be useful.

Abella accepted and helped NIL with creating weapons or traps. After some time, NIL had gathered enough info to unravel parts of a large scheme. The Eastern Union was working on something ill-boding in the country of Bohemia, Prehevil and the Bremenites wanted to get their hands on the project by any means possible.

When the Bremen army occupied Bohemia, NIL had immediately sent some agents to the capital immediately and quickly lost contact with them. Abella decided to check what's happening in Prehevil and was told if she ever needed support, she would recognize the leader of the Bohemian branch of NIL from her red shoes.

But unbeknownst to her, she would play a part of a greater scheme by the trickster Moon God, Rher, as one of the 14 Termina contestants...
 * Abella Normal outfit.png

Traits
Abella is capable of wielding two-handed weapons and guns.

Character History Choices

 * 1) Character choice 1: What did you study?
 * 2) Electronics - Gain [short circuit] skill.
 * 3) Mechanics - Gain [wrench toss] skill.
 * 4) Character choice 2: What did you do with the suspected Rondon spy?
 * 5) Report him - Gain 10 [shillings] and 1 [lucky coin].
 * 6) Take him home & heal him - Gain [officer sword] weapon.
 * 7) Character choice 3: How did you help the NLU?
 * 8) Make weapons - Gain [weaponcraft] skill.
 * 9) Make traps - Gain [trapcraft] skill.
 * 10) Character choice 4: What did you take with you to Prehevil?
 * 11) Medical goods - Gain 2 [blue vials] and 1 [cloth fragment].
 * 12) Spare parts - Gain 4 [bolts], 2 [duct tape], 2 [pressure plates] and 3 [scrap metal].
 * 13) Food - Gain 2 [dried meat] and 1 [moldy bread].
 * 14) Skip Character History
 * 15) *4 bolt, 2 duct tape
 * 16) * 2 blue vials (5 on Easy), 1 moldy bread
 * 17) * Wrench Toss and Trapcraft skill

Location and Recruitment
Abella is the earliest recruitable character. She can be found on the first day in the morning. Once the player has opened the hatch in the forest close to the starting area (which leads to the bunker), Abella will approach and offer to join up with the player.

Recruiting Abella will lead to Henryk disappearing from the Mayor's manor on Day 1 Morning. Alternatively, helping Henryk first will make Abella disappear and mutate into an enemy.

Trivia

 * Abella's name is a Spanish variant of Elizabeth and a shorter form of Isabella, which comes from the Hebrew name, Elisheba, which means 'God is my oath'.
 * She bears a strong resemblance to Ragnvaldr, but with some differences like the gender and her having longer hair with bows tied at the bottom of her hair. This could be because Ragnvaldr might have been used as a base for her character. Or she could be a descendant of the mentioned Oldegårdian. This has yet to be confirmed though.
 * Playing as Abella and speaking to August outside the train at the start will confirm they both come from the same region and provide unique dialogue on August's life story.
 * Henryk comments on her rear and her figure, seemingly having a crush on her based on her physical appearance. It's not too far off because in the Discord poll put up by orange~ on which character should be made available next, Abella came out as number 1 most desired character to be made playable, followed closely behind by Daan. Interestingly, Henryk did poorly in the poll, having the least amount of votes alongside the Salaryman Tanaka and the Journalist Karin Sauer.
 * The person she is looking for is seemingly the girl with the red shoes, as the leader of the Bohemian branch of NIL is wearing red shoes. It is unknown currently if the girl in the dream is tied to NIL, but she might play an important part in the Festival because of everyone having been able to see the same girl in the initial dream in the Workshop.
 * While Abella is in your party, if you kill Olivia on the train, she will restrain you, and tie you up in the back of the train. You will struggle against the ropes until the night of Day 3 where the ropes will mysteriously be loosened.
 * Stealing from Abella will give 4 Bolts, 2 Duct Tapes, and 1 Bench Grinder
 * When playing as Abella, Abella will start off with a completely different outfit, when getting introduced to the others, Abella will change outfits to check up on the train.
 * Sleeping in the Mayor's Manor on Day 1 as Abella results in a cutscene where Caligura attempts to sexually assault her. This prompts a fight.
 * Abella's moonscorched form, Chaugnar, is named after Chaugnar Faugn, an elephant-like eldritch god created by writer Frank Belknap Long as part of H.P. Lovecraft's Cthulhu Mythos.