Termina Skills

The following is a list of the skills in Fear & Hunger 2: Termina. For the skills list of the first game see Skills List.

There are two categories of skills in Fear & Hunger 2: Termina: regular ones and spells.

Beginning skills are determined by your chosen character and their INTRO dialogue selections. Each of the 14 Termina Festival contestants has a specific regular skill tree, and to unlock those, a player character needs to kill that contestant in-battle to collect their souls. Spells are related to six different gods and each of them requires the player to build affinity with so they can be learned. It is important to note that some of these spells require building affinity with more than one god.

To learn a new skill, a player needs to access the Hexen, at the cost of one Soul Stone per skill. Some of these can only be learned by the player character, while others can be taught to anyone currently active in the party - however, it is not possible to teach the same skill to more than one character.

Sylvian
Spells with underline require the affinity of two gods

Vinushka
Spells with underline require the affinity of two gods

Gro-goroth
Spells with underline require the affinity of two gods

Ending Clear
Player must learn these at a Hexen table.

Longinus belongs to the Sulfur God due to its sigil.

While Red Arc and Moth Swarm might be related to the Machine God– based on the fact that Moth Swarm features moths that we see in ending-A and that both the spells share the same sigil.