Yellow Mages

"'Like all mages, apprentices and priests - I strive for personal growth and for greater power.'" The Yellow Mages are a mysterious people who worship and channel the blood magic of the old god of destruction, Gro-goroth. They act as foes in Fear & Hunger. In Fear & Hunger 2: Termina, it is revealed through dialogue with the Yellow Mage O'saa that their presence has been slowly fading over the years.

Location & behaviour
There are two Yellow Mages in the game, and both of them are found in the Mines. Should a Yellow Mage spot you outside of combat, he will immediately begin casting the spell Hurting. You have approximately two seconds to either move far out of range (as he will not follow) or charge towards him and initiate combat. If the Yellow Mage finishes casting, the player will be inflicted with limb-loss.

Strategy
Aiming for the head is the simplest way to kill the yellow mage, as he has a low HP pool and results in immediate defeat of the yellow mage. He has several strong attacks like Hurting dance (done using his feet) and a stun attack (done using his free hand).

You can, however, also acquire the Eclipse Talisman through talking with the yellow mage, which is required to recruit Nas'hrah and Enki. After removing all his limbs, you're safe to use the skill Talk, as he will only pass his turns without attacking. Answering 'Gro-goroth' after asking which Gods do they serve will enable the 'Can you teach me?' dialogue option when spoken to again, which will result in the yellow mage explaining that he cannot and that you may seek his master, Nas'hrah. He then offers you the Eclipse Talisman.

Loot
Upon defeat, the player will find the mage's robes empty, with no corpse. He can drop the following sets of items:
 * 2 opium powders
 * Scroll of the black arts
 * A soul stone
 * Elixir of mind