The Hall of the Gods

The Hall of the Gods, or The Grand hall (in-game) is a sub-area located in the lost city of Ma'habre, inside one of its many buildings. This area's only purpose is to let the player dig inside the lore of the game by asking 3 questions to the Gods inside the Hall.

In order to access this area, the player must use the book in a room called the Pit of Enlightenment and pray. After few moments, the player will be transported into a big dining room with a lot of towering figure watching the character. These Entities are the many New Gods that in time have ruled the world. The Gods give the player 3 questions he can ask to them before sending him back to his journey.

IF the game is in NORMAL mode, the player will granted a Book of Enlightenment at the end of the sequence.

Below, there is the list of any viable question that will trigger a proper answer by the Gods (instead of just wasting the question) - many names are actually referring of the same thing and will trigger the same answer. For instance, "Fear & Hunger" will trigger the same answer of "Fear AND hunger" or also "Dungeon".

About enemies

 * Type ANY enemy name

About places

 * Abyssonia
 * Bohemia
 * Dark continent
 * Fear & Hunger/Fear and Hunger/Dungeons
 * Jettaiah
 * Ma'Habre/Mahabre
 * Mahavre
 * Oldegård/Oldegard
 * Outside world/The Outside world
 * Prehevil
 * Rondon
 * This Place
 * Vinland
 * Void/The Void

About people

 * Ancient One
 * Bethel/Beltel
 * Cahara
 * Chambara
 * D'arce
 * Enki
 * Forgotten one/Fifth one
 * Francois/Francóis
 * Girl
 * Iki-Turso
 * King
 * Lady of the moon
 * Me
 * Miro
 * Moon/The Moon/Moon God/Trickster God
 * New God/s
 * Nilvan
 * Nosramus
 * Old Gods/Older Gods
 * Old Guardian
 * Per'kele
 * Pocketcat
 * Ragnvaldr
 * Tainted one
 * Tormented one
 * Vinushka
 * Yggaegetsu
 * You

About other:

 * Brain Flower
 * Blood Magic
 * Fellowship
 * Greater scheme
 * Green Hue
 * join you
 * Life
 * Love
 * Love Magic
 * Termina