Termina Ritual Circles

How to use
You will need the Skin Bible of each respective God in your inventory and 1 chalk to draw on the circle. If you draw the wrong symbol, you cannot erase it and try again.

A matching symbol, when drawn by the player, will raise affinity to that God and open up access to skills in The Hexen. You also cannot gain affinity from premade Rher circles.

Gro-goroth

 * Sacrifice team member for affinity, one-time use
 * Trying to sacrifice a contestant will make them hostile and immediately start a fight
 * A body charmed with Necromancy can be used as a safe sacrifice method
 * Blood Sacrifice option from Samarie's skillset for affinity
 * This reduces your HP to 1 and will need at least 50 HP to do it again for more affinity safely

Sylvian

 * Full body parts restoration, also cures Blindness (will not cure Heroin addiction)
 * Masturbation option from Samarie's skillset for affinity, one-time use

Vinushka

 * Instant tree growth, used to climb up or down to reach shortcuts or otherwise inaccessible areas

Rher

 * Alternate realms, needed to speak to certain characters and/or obtain rust-colored pearls
 * Mold 12 statues with Black Kalev in the party to hear the Man in Black speak lore about All-mer

Imperfect Circle


 * Severed heads from Bonesaw
 * Portrait of a Young Man
 * Dead Crow

Perfection Circle


 * God of Fear and Hunger
 * All-Mer

Effects
Vinushka Rher Imperfect Circle God of Fear and Hunger All-mer
 * Instant tree growth, used to climb up or down to reach shortcuts or otherwise inaccessible areas
 * Alternate realm, needed to speak to certain npcs and/or obtain rust-colored pearls
 * Mold 12 statues with Black Kalev in the party to hear the Man in Black speak lore about All-mer
 * Each head will provide 1 soul stone shard. 3 are needed to form a Soul Stone which can be used in The Hexen. Recipe for Soul Stone will be unlocked after offering heads.
 * Portrait of a Young Man can be chosen, which will spawn a unique vendor
 * Radiating Merchant: Sells for rust-colored pearls.
 * [8] Leechmonger ring
 * [4] Ring of Wraiths
 * [9] Yggaegetsu amulet
 * [4] 12-Gauge Trench Gun
 * [10] Mauler
 * Using the Dead Crow will summon the Tormented One to fight. Defeating him unlocks the Chains of Torment skill in The Hexen for that run.
 * Provides 1 save point without progressing time (3 saves on Easy)
 * Provides fast travel between 2 or more All-mer circles

Locations
Asymmetric Circle


 * Broken shack south of Woodsman house
 * Vinushka: Shortcut to deep woods, alternate route to city
 * Rher: 7 Clay statues to mold
 * Sylvian: Restores HP/Mind/Limbs
 * Woodman's house
 * Vinushka: Provide pinecone pig?, randomly provides items?
 * Rher: Speak to the man in black, choose any option besides 3 to recruit Black Kalev
 * Mayor's manor
 * Vinushka: Allows you to climb down to the basement, fluted armor piece
 * Rher: Leads to 3 Ronteals and a Golden Gate
 * Forest west bunker (premade Rher) / Tunnel 7
 * Leads to 4 Ronteals and a Golden Gate, you will exit outside the bunker entrance in the woods
 * Orphanage (premade Gro-goroth, Sylvian, Rher)
 * Rher will lead to one of the effigies, 5 Ronteals, and a Golden Gate
 * All-mer Church basement (one blank, one premade Rher)
 * Vinushka: leads to the roof and rafters, where you can find one chest and a sword that can hurt ghosts
 * Rher: will lead to a locked up woman, need Rusty Key and Church Keys. Rusty Key can be found in church basement if you do not drop the chandelier
 * Unlocking the woman will lead to an optional 1v1 boss fight, Heartless One, activated at a Imperfect Circle by sacrificing the Heart Shaped Lock. Boss will drop a unique sword and armor. You can also steal a Yggaegetsu amulet.
 * premade Rher: will lead to Samarie, 5 clay statues to mold, and a Golden Gate

Imperfect Circle


 * Old town house, south of Mayor's manor
 * Orphanage basement
 * All-mer Church basement

Perfection Circle


 * Train, first car
 * Old Town house, south of main city gates
 * Bookstore, in between city gates and All-mer church
 * Prehevil Bop club in shopping district, underground
 * All-mer church, basement
 * Donnovan's house, southwest of the Tower