Marcoh

"'Everything is hungriest before the fear.'"

"'Every fear has its hunger.'" Marcoh is a playable character and a potential party member in Fear & Hunger 2: Termina. Life in an underground boxing ring has taught him how to deal with opponents bare-handed. Marcoh excels at close-quarters combat.

Lore
Marcoh is an enigmatic figure, tight-lipped about his past and selective about when he chooses to converse. However, when probed, fragments of his turbulent history emerge.

From his earliest recollections, Marcoh cherishes the moments he shared with his parents. Then, in a mysterious haze of memories, he found himself orphaned, leaving him and his younger sister to navigate the trials of life on their own. At the tender age of ten, the weight of responsibility pressed heavily on Marcoh's shoulders.

Life on the streets was unforgiving. Young Marcoh frequently found himself at the receiving end of bullying. Yet, as he matured, his physique transformed, allowing him to loom over and confront those who once tormented him. This physical prowess, though, was a double-edged sword. While he resisted affiliations with local gangs, his reluctance only painted a larger target on his back, and he often found himself embroiled in street brawls.

An unforeseen turn of events transpired when Marcoh realized that he could monetize his fighting skills. He transitioned from the streets to the underground boxing arena, a place where the rewards were higher and the risk of lethal weapons was diminished. Amidst this tumultuous phase, his sister blossomed, drawing the attention of Riccardo Accardo, an heir to a notorious crime family. With Marcoh's burgeoning reputation as a fierce boxer, he served as an unwavering shield, protecting his sister from any threats.

Riccardo, however, saw potential in Marcoh. He extended an olive branch, offering Marcoh the opportunity to train under a renowned boxing coach. After some initial reluctance and nudging from his sister, Marcoh relented.

At the gym, Marcoh encountered an unfamiliar world—one marked by discipline, rigor, and professionalism. Under his seasoned coach's tutelage, he honed his skills, climbing the ranks rapidly. But as he became more entangled with the Accardo family, the blurred lines between the boxing ring and the criminal underworld became increasingly evident. Riccardo's eventual nefarious request—to kill a boxing opponent—plunged Marcoh into a moral quandary. Cornered by the threat to his sister's life, he reluctantly agreed.

The subsequent match was devastating. Not content with just defeating his opponent, under Riccardo's sinister instructions, Marcoh's fists sealed the man's fate. This act haunted Marcoh, and he quickly realized that he had become ensnared in a web of crime. When he chose to defy Riccardo and break free, it culminated in a violent confrontation in a club. Marcoh's brute strength prevailed, and he dealt a fatal blow to Riccardo.

Now branded both a fugitive by the law and a traitor by the crime syndicate, Marcoh was on the run. Reconnecting with his sister, who was secluded in Riccardo's villa, they hastily hatched a plan to rendezvous in Rondon. With Vatican City no longer safe, Marcoh boarded a train to the unfamiliar territory of Prehevil in Bohemia. As the landscape whizzed by, he contemplated his next steps, unaware that he was on a collision course with the sinister Termina competition.

Traits
Marcoh is capable of wielding two-handed weapons and guns. However, his unarmed attacks, which are named "Quick Jabs", strike the target twice and deal more damage.

Character History Choices

 * 1) Character choice 1: How did you make a living?
 * 2) Pickpocket - Gain [steal] skill.
 * 3) Burglar - Gain [lockpicking] skill.
 * 4) Honest - Gain 10 [shillings].
 * 5) Character choice 2: How did you work out?
 * 6) Strength - Gain +2 [attack] stat.
 * 7) Mass - Gain +2 [defense] stat.
 * 8) Footwork - Gain +2 [agility] stat.
 * 9) Stamina - Gain +25 [max HP].
 * 10) Character choice 3: How did you specialize?
 * 11) Accuracy - Gain [bare-fisted proficiency] skill.
 * 12) Evasion - Gain [bob & weave] skill.
 * 13) Defense - Gain [perfect guard] skill
 * 14) Offense - Gain [adrenaline rush] skill.
 * 15) Character choice 4: How did you deal with the Riccardo situation?
 * 16) Get Riccardo - Gain [killing intent] skill.
 * 17) Escape with your sister - Gain [escape plan] skill.
 * 18) Character choice 4: What did you take with you to Prehevil?
 * 19) Medical goods - Gain 2 [blue vials] and 1 [cloth fragment]
 * 20) Food - Gain 2 [dried meat] and 1 [moldy bread]
 * 21) Luxury goods - Gain 1 [heroin] and 1 [pep pill]
 * 22) Skip Character History
 * 23) * 100 HP, +1 Attack [17], +1 Defense [17]
 * 24) * 2 blue vials (5 on Easy), 1 moldy bread
 * 25) * Bob & Weave and Bare-First Proficiency skill

Location and Recruitment
Once you change maps, he will move inside of the train along with Olivia and Marina if you didn't pick either as a protagonist.

On the morning of the 2nd day, you can find Marcoh in an altercation with Pav in front of the restaurant at the Prehevil - Staircase. If you choose to attack Pav and kill him, Marcoh will thank the player before returning to the train, where he advises the player to do the same. Marcoh can then be recruited from inside the train by merely asking him.

Provided that Tanaka was rescued along with Marcoh, both of them can be found right by the train, where Marcoh will teach Tanaka boxing. In this case, Marcoh cannot be recruited until night in the train.

When the third day comes, he is no longer at the train.

Trivia

 * Marcoh's name is a variation of Marcus. The name means 'warlike', from the Roman God of War, Mars.
 * The character's design is an obvious reference to the popular anime JoJo Bizzare Adventure.
 * While on the surface Marcoh appears standoffish, he is actually surprisingly bashful. He can rarely get more than a few words out when spoken to, seemingly out of social awkwardness rather than disdain for the player.
 * Marcoh is probably Sicilian/Fear And Hunger equivalent of Sicily (a region of Italy known for being the birthplace of the Mafia) because of a line he says in game: "Unni metti i scarpi u signori" which means "where the lord puts his shoes". a sicilian way of saying to go very far, possibly to unthinkable places that could cause risks.