Yellow Mages

"It matters not....I am a pawn in the greater scheme of things..." The yellow mages are mysterious people who worship and channel the old god of destruction, Gro-Goroth. Talking will only delay the inevitable with these mages... If you can't finish them off in the first few turns, then you will be trapped under their spell until they decide to kill you.

Strategy:

Should a Yellow Mage spot you outside of combat, it will begin casting the spell Hurting. You have approximately two seconds to either move far out of range (it will not follow) or charge towards it and initiate combat. If the Yellow Mage finishes casting, you will be inflicted with limb-loss.

In combat, hack off both legs first, to prevent him from doing his Hurting dance. After that, attack the free hand so that he cannot stun your party. Finally, aim for the head for a quick defeat.

Acquiring The Eclipse Talisman: Talking with the Yellow Mages are the only way to get the Eclipse Talisman, which is required to recruit Nas'Hrah. After removing all his limbs, you're safe to use the skill 'Talk', as he will only pass his turns without attacking. A few dialogue options are presented, select 'What god do you serve?'. He will tell you Gro-Goroth. Use skill 'Talk' again, this time selecting to option 'Can you teach me?' to which he explains he cannot and that you may seek his master, Nas'Hrah. He then offers you the Eclipse Talisman. Defeat him in battle. Attempting to loot his body (robes) without talking in battle does not reveal any talisman on him.