Old Knight

The Armored Knight is a unique enemy encountered in Fear & Hunger.

A virtuous knight who was on a path to the darkness of the dungeons. He met the alchemist Nosramus on his way down who save his life. The old knight decided to serve Nosramus for his lifetime and beyond.

Location & Behavior
The Armored Knight can be found on top of a tomb in the leftmost part of the level 5 mines. The player has the options to examine or attack. Examining indicates that there's something underneath the Knight, hinting that stealing from them in battle will give the player a Diamond. This enemy won't attack otherwise, although the Spectre Knight will attack as long as they haven't been defeated.

The Armored Knight will alternate between using Horizontal sweep (24-36 damage, Arm cut 20%, Arm/leg infection 30% each) and Vertical sweep (36-54 Damage, leg or arm cut 100%). A player can completely remove this enemy's offensive capabilities by cutting off its right arm.

The player must destroy all seven pieces of armor on the Armored Knight to defeat him. The Armored Knight will be accompanied by the Spectre Knight if the conflict isn't resolved within two turns. This makes the battle unwinnable unless the player flees, because the Spectre Knight cannot be defeated.

Defeating this enemy doesn't provide a traditional award, but it will allow players to access Nosramus' chamber, which includes a few bookshelves, potion spawns, a chest (that Nosramus wants you to leave alone), and a Hexen table.

Strategy
This encounter is different from encounters with living beings. The goal is to destroy all parts of the armor, rather than just damaging the head/torso enough to cause death. It also has a strict time limit induced by the Spectre Knight's appearance. Each armor piece fortunately only has a meager 20HP, enough for any ally to destroy in a single hit.

There are two ways to approach this combat:
 * An explosive vial will destroy all pieces of armor and instantly win the encounter.
 * A player can either bring many allies to destroy all of the armor pieces in one turn, or use the kiting technique to leave the encounter after the first turn to avoid the Spectre Knight. It's necessary to destroy the right arm's armor first to prevent the Armored Knight from attacking.