The Girl

The girl is a major story character and potential party member in Fear & Hunger. She is a nameless, silent orange-haired child that will bond with the player over time.

Lore
"A pure being, in which both strength of the new gods and a seed of the man from the prophecies come together. Never in the written history has there been similar situation. It is truly exciting, isn't it? We can expect great things from her." - The New Gods when asked about the Girl.

By the close of the 16th century, the nameless girl was confined within a cage within the Dungeons of Fear and Hunger, situated in the Kingdom of Rondon. Although the specific circumstances leading to her presence in the dungeons remained unknown, it is evident that throughout her existence, she had been deprived of kindness, leading to a life that was seemingly devoid of meaningful connections—a blank slate awaiting purpose.

Upon initial observation, the girl appeared ordinary. However, concealed within her was an ancient soul emanating the radiant light of an older god, an essence that had been dormant within her since her birth. This girl was the result of the union between New God Nilvan, the Endless One, and Le'garde, a man foretold to unite warring factions without resorting to violence. Nilvan, driven by her aspirations of humanity transcending its mortal limitations and yearning to extend her dominion beyond her natural lifespan, held hope that her offspring would become the beacon of hope for all humankind.

During the events of Fear & Hunger, the girl would be taken to deeper floors at the dungeon, eventually reaching the Altar of Darkness within the body of the God of the Depths, an Old God who would be killed in the process. When this place was reached, she began her ascension and became the God of Fear and Hunger.

Traits
The Girl can only be equipped with 3 weapons scattered around the Dungeon:


 * A Dagger found in the Hidden Courtyard ( +5 Attack, The Cursed Version Of The Dagger having +35 Attack )
 * A skeletal arm ( +20 Attack )
 * Note: She will deal 0 Damage if attacking bare-handed.

She is capable of learning any spell or skill in the entire game. She is also capable of taking a deadly hit in place of a party member as a passive trait, effectively acting as a potential meat shield.

The Girl joins the party with a Black Dress ( +1 Defense ), can wear head armor and leather armor pieces ( but no heavy armor can be worn by the girl ), and she can also use shields.

Giving her the Dagger / The Peculiar Doll found around the prisons will encite a reaction from The Girl, being grateful and most likely shocked from being shown kindness in her mostly bleak and torment-filled existence. If the player is also going for Ending A, while facing the God of Fear and Hunger, each time will cause the God to skip a turn, which can be highly beneficial due to the Boss' high difficulty ceiling.

Here is a list of main actions the girl can be utilised for if the player wishes so if they are not attempting Ending A, or have no interest in keeping The Girl around, which due to her incapability of wielding most weapons and the better armor of the game, might not suit certain playstyles.


 * She can be fed to the The Human Hydra althought that does nothing except give the player a line of dialogue, which might confuse the player as for the reason of allowing this action in the first place.
 * She can be sold to Pocketcat in exchange for a selection of items, sharing the option with Demon Child, which means that the Player can sell two children to Pocketcat in exchange for two powerful items if they can stomach it.
 * She can be sacrificed to Lady of Moon using the talk option in combat to restore the Party's limbs and heal them up.
 * She can be sacrificed at a Ritual Circle similar to the Demon Child.
 * CANNOT be chosen for Marriage. In the complete Fear And Hunger game, she will refuse but nothing else happens. If the player attempts this, more specificallly the "Show Love" option, the game will instantly end as the Gods of the lore's universe do not condone such misconduct from the player. This also shows true if the player, for curiosity sake at best, attempts to "Show Love" to the demon child in its fetus stage. To note, doing this with a full grown Demon Child does not lead to a game over.

Allowing The girl to die (but not sacrificing her) allows the player to use a soul stone to acquire an 'Ancient Soul'.

Location and recruitment
The girl can be found crying in a cage on the first floor of the dungeons, sometimes alongside a Prison Guard. If she is inside a room with a closed door, the game will tell you that you can hear a faint sound from the other side before you can open the door. The girl won't talk nor interact with the player in any way. The cage can be opened with the Lockpick skill, a small key, or a red vial, which will cause her to join your party if there is room for her; she will not leave the cage otherwise.