White Angel

The White Angel is an enemy encountered in Fear & Hunger. They found chained to a wall in Ma'habre. Defeating The Tormented frees it, letting it roam the area as an enemy encounter.

Lore
From what little lore can be gleamed from the New Gods, it seems to be a creature manifested from the darkness because the grudge the player had during their stay in the dungeons. Whatever grudge it is, one cannot say as the player's minds are their own, but it surely did manifest into this... broken and tormented creature.

Strategy
The White Angel can be an extremely easy, or an extremely difficult encounter based on which strategy the player approaches it with. It has extremely high evasion and can dodge almost any physical attack, but is weak to magic. Using a damage spell on its heart will insta-kill the white angel, however, if the player has no mind left, or has been relying on physical attacks, they are at the mercy of chance.

Loot
A soulstone can be used on the body, providing an ability to attack twice permanently throughout all of the rounds, as an equipable item.

Can be skinned for Pale Skin.

Trivia

 * In Fear & Hunger 2: Termina there's an image in the enemy files of what looks to be an earlier design of the White Angel, possibly a leftover from the first game. Curiously, the name of the file is ground_angler.png, which may imply that at some point that was going to be the White Angel's name.