Enemies List

'' This page is heavily outdated. While we fix it, check this category. ''

Definition
oh this page sucks actually why doesnt it link to the new one

'''An enemy is an entity that the player encounters in battle in some way or another. Whether the entity is hostile from the start, or becomes an enemy after a certain interaction, or even, while being hostile from the start, may become playable character, it will find it's place in this list.'''

This page contains a list of all the enemies encountered in the world of Fear and Hunger.

Special Encounters
Special encounters are one-of-a-kind conflicts. They are not particulary hard and usually play part in game's narrative.

Boss Encounters
Boss encounters are difficuilt battles designed to test skills of the player. Enemies in this category have very strong attacks, high amount of health points and nasty special attacks that can make the encounter much harder for the player.

Members of the Fellowship / The New Gods
Enigmatic creatures who found their way into the dungeons of Fear and Hunger to achieve unknown goals. At the time of making this page (version 4), they are presented as main antagonists, yet only Chambara shows hostility towards the player character, even though no actual battle happens. Their influence on the story is unknown and is rather debatable at the moment.

EN
EN is short for Enemy. Characters marked as enemies show hostility towards the player, indicated by forcing the game into the battle mode.

PC
PC stands for Politically Correct. Characters that are marked as PC are controllable by the player and take part in combat on the players side.

NPC
Also known as Non-Playable Character. Most people who use fandom wikis fall under this descriptor.

VENDOR

Traders or item exchangers. Characters marked as "Vendor" can be interacted with for the purpose of buying, exchanging or selling items. Usually shared with the NPC role.

???
Characters marked as ??? are legacy characters, unimplemented features or ultra-hard to encounter events. Usually, they have traces in the game's core directory but don't show up in the game itself. Still, they have influence on the lore and are briefly mentioned for the purpose of catologisation.