Pocketcat

"You have one of those familiar faces. I feel like we've met somewhere before. Perhaps in a past life?" - Pocketcat in Fear & Hunger 2: Termina Pocketcat is an NPC and vendor in Fear & Hunger, as well as an vendor and enemy encountered in Fear & Hunger 2: Termina.

Lore
"A servant of the trickster god – the Moon. His motivations lie in the path laid out by the older god. Unfortunately even we don’t understand his mysterious ways… " - New Gods, about Pocketcat Pocketcat is a minor influence compared to the influence of Gro-goroth's mages, Sylvian's marriages & sex cults, and Alll-mer's enormous following, but he's unique in that he's an actual creature spawned by his older god, rather than an adherent. Being a creation of a trickster god, his purpose and origin aren't detailed, and there's not much information about the Moon God either.

Children are used in the game as sacrifices, and in the Girl's case, vessels in the greater scheme of things. It's possible that Pocketcat eats and buys children as a way of subverting the power of other gods by keeping them from being used for other religious purposes.

Location & Behaviour
The Pocketcat can be found in the cavern next to some crates and barrels. The first time they speak to the player, they will ask the player about their experiences in the dungeon and aspects of light and dark. They explain that they are a merchant, but that they accept human children as currency instead of using silver coins.

Second time he'll appear in the Village of cave dwellers. Before the deal he will ask if you want to chat a little (you can refuse) and, depending on the answers, the player would get a status with an eye icon: happy or depressed. What it affects is unknown.

Later on, after defeating the Nameless Figurine, he will appear outside the entrance to the Golden Temple after entering through the area if you have the Little Girl with you. He will ask you to hand her over to him. You can relent and hand her over and it'll be the last time you will see of Pocketcat and the Little Girl. After that, as you leave and enter the map again, there would be a catnip rolled into decorative candy wrappings in place of the Pocketcat. If you refuse, he will become angry, mutating into a larger form, saying that you barely know the girl and that you are denying him this one little 'pleasure', asking again to hand over the girl. Refuse him again will force Pocketcat relent, asking his master, Rher, on what to do. After that, he'll go on a rant about how heartbroken he is towards you and eventually leaves for good.

Trading
The player can bring a child (Girl or Demon kid) to the Pocket Cat and trade them in exchange for one of three valuable items: The Pocketcat thanks the player for trading with them and tells them that they'd like more human children, but will not offer to trade again if another child is brought to them.

Location & Behaviour
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Trading
Those valuable items are sold with contestant heads in this interaction:

Battle
He drops 3 Catnip. Using Medical diagnosis on him after the fight yields the dialogue: "He looks to be dead. The mask looks to be fused with the person's face for whatever reason. You cannot get it off no matter how you try to peel it."

Trivia

 * Pocketcat seems to be a general reference to the many-children eating boogeyman present in children's stories to make them behave better, albeit a much more grotesque version of said boogeyman.
 * Pocketcat begins to scratch his crotch when he is traded the Girl.
 * In Fear & Hunger 2: Termina, Daan seems to be bothered by him for many years. Actually, at the night of third day, whether you killed Pocketcat in museum before or not, Daan will be transformed into Pocketcat. You can recognize him through his checkered pants. This might implies that  Pocketcat might be changed from the blank soul person, retaining part of the ontological consciousness but the main consciousness is controlled by the pocketcat.
 * Despite being a "Creation" of the green hue what lies behind the mask is human, as seen in F&H:termina. The role itself seems to be passed down on hopeless individuals. This comes at the cost of completely losing ones will to Rher's. Possibly erasing anything that was in terms of memories.
 * Pocketcat mentions retelling of stories alluding to his own and how it has changed with time, this comment also comes off as a meta-commentary. On retelling of other stories I.E: retelling of games, movies, etc.