A location featured in Fear & Hunger. It is here where one will head to if they wish to further explore the 'truth', and where Le'garde wishes to go to.
How to enter[edit | edit source]
To enter Ma'habre, one needs the Cube of the Depths in their possession.
Lore[edit | edit source]
"The city of the gods. Once we took over the city from the older gods. We decided to reside here. Still some remnants of the older gods still linger in the city. Time and space do not follow the same rules here. Sun doesn't warm you and death is not the same once you walk these streets." - The New Gods when asked about Ma'habre.
The city of the gods. It is here where the Old Gods used to reside in, and left, though remnants of their former selves linger in Ma'habre. The New Gods now reside in this place, taking it as their own. The area isn't the same as the ones in the real world as it is said that the time flows differently here. This can be seen if one has the Cube of the Depths on hand and uses it on those teleportation obelisks to travel to and from the present and the past.
It was once called Ma'havre before the name changed to Ma'habre.
Enemies[edit | edit source]
Trivia[edit | edit source]
- The name is a play on the word macabre, which means 'having death as a subject' or 'comprising or including a personalized representation of death'. There is some ambivalence with this meaning though: the current Ma'habre is dark and derelict, and full of hostile creatures that will assault the player and their party on sight, while the past version of Ma'habre is not as dreary and dark.
- According to Miro Haverinen, the appearance of the city was inspired by the ancient Mesopotamian cultures. These may include ancient civilizations like Sumer, Akkad, Babylon, and Elam (though the Elamites were situated in the Zagros mountains in Persia or modern day Iran).