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The Night Lurch is an enemy in Fear & Hunger.

SpoilerAnim
Warning! Spoilers ahead!

Proceed at your own risk!

Lore[]

"He was once sentenced to the prisons. He used to lust to hurt women. Now he is an epitome of his perversions."

This creature used to be human before being twisted within the Dungeons of Fear and Hunger. Whoever they were, a lord, a thief, a commoner, a peasant, a bandit, a knight, is unknown and will likely be never known. What is known is that he was a serial rapist.

He was eventually caught and sentenced to the Dungeons of Fear and Hunger. There, the black had their way with him, and he became an epitome of his perversions.

It is unknown why he has 5 silver coins.

Location & Behaviour[]

There are two Night lurches that can spawn in the game. The first patrols the hallway by the ritual circle in the level 7 catacombs. The second will spawn by and patrol the mine shaft by the ritual circle in the level 5 mine after the Armored Knight is defeated. These Night lurches are difficult to avoid, as they can leap towards the player in pursuit, however, they are blind, so the player may run/walk past them without them noticing. The night lurch in level 7 catacombs may be pollinated.

Strategy[]

The Night lurch is a fearsome combatant that fights using both its arms and its head. The arms are capable of cutting and using Critical slash (29-41 damage, causes bleeding, 70% critical state, 50% infected arm), and the head uses the attack Nasty bite (16-24 damage, 70% infect arm or leg). It will also and use a coin-flip attack that can cause rectal bleeding after their third turn.

A Night lurch that has lost both arms will use Tackle (24-36 damage) with their body. These dangers are exacerbated by its speed; even a party that can disable its limbs and sever the head quickly will likely take some damage before they use their first turn actions, and will likely become infected.

The torso of the Night lurch will be destroyed immediately if a party can deal 420 damage to it.

This leaves the player with two strategies to defeat the lurch:

  • Use magic or ranged items to sever the head, using other party members to attack the limbs to minimize the chance of a Critical slash attack connecting before the lurch's death. Stones from the mines should be available in infinite quantity before you encounter a Night lurch if no other items or spells are available.
  • Focus on the chest to deal 420 damage in the first turn. This should easily be accomplished with two-handed weapons or enchanted weapons.

Given the party has two or more party members, it will be easy to defeat the night lurch in a single turn by first attacking the horn, then having another party member attack the head. This can be easily done with only the player you chose at the beginning of the game, but you do run the risk of getting worms or losing a limb if you can’t eliminate it in a single turn.

Other tips consist of:

  • Talking to the night lurch with rotten meat in your inventory gives the "offer rotten meat" option, feeding it gives the party a free turn where the lurch will not attack back.
  • Attacking the limbs will minimize the chance of being hit with Critical slash attacks before the head is cut, but the party members should still be in good health to be able to take those hits.

When defeated, the player may search the night lurch to find him holding 5 silver coins in his hand tightly.

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